
Wuthering Waves · Build Guide
Rover (Aero) Build
Best weapons, echoes & teams
Skills
Wind Cutter
Perform up to 4 consecutive attacks, dealing Aero DMG.
Consume Stamina to attack the target, dealing Aero DMG. Tap Normal Attack right after casting to perform Basic Attack Stage 3 directly.
Hold Normal Attack after casting Basic Attack Stage 3, Dodge Counter, or Heavy Attack to cast Razor Wind, consuming Stamina to attack the target and dealing Aero DMG.
Consume Stamina to perform a Plunging Attack, dealing Aero DMG. At max Windstrings, tap Normal Attack shortly after landing to cast Resonance Skill Unbound Flow instead.
Tap Normal Attack right after a successful Dodge to attack the target, dealing Aero DMG.

Illusion Breaker
Jump into mid-air and slash the target, dealing Aero DMG.
While in mid-air, press Resonance Skill to deal Aero DMG, removing all stacks of Spectro Frazzle, Havoc Bane, Fusion Burst, Glacio Chafe, and Electro Flare from the target hit, and inflicting 1 stack of Aero Erosion for each stack removed.

Omega Storm
Unleash the power of the Eye of Tempest, dealing Aero DMG and healing all nearby Resonators in the team. Can be cast in mid-air close to the ground.

Relentless Squall
Deal Aero DMG.

Storm's Echo
Grant Aeolian Realm to all nearby Resonators in the team for 30s. Upon hitting a target, Aeolian Realm increases the maximum stack of Aero Erosion the target can receive by 3 for 10s. This effect is not stackable.
Inherent Skills

Sand in the Storm
Casting Intro Skill Relentless Squall increases ATK by 20% for 10s.

Boundless Winds
Increase Healing from Resonance Liberation Omega Storm by 20%.
Forte Circuit

Cycle of Wind - Cloudburst Dance
Perform up to 2 consecutive attacks, dealing Aero DMG (considered Resonance Skill DMG) and healing all nearby Resonators in the team. Cast by pressing Normal Attack right after Resonance Skill Awakening Gale, right after Intro Skill, or right after Heavy Attack Razor Wind.

Cycle of Wind - Unbound Flow
At max Windstrings, Resonance Skill Awakening Gale becomes Unbound Flow: perform up to 2 consecutive attacks, each consuming 60 Windstrings and dealing Aero DMG considered as Resonance Skill DMG.

Windstring
Rover can hold up to 120 Windstrings. Each stage of Cloudburst Dance restores 25 Windstrings on hit, casting Intro Skill restores 20, and hitting a target with Basic Attack Stage 3/4 or Dodge Counter restores 10.
Resonance Chain
Storm Subsides in the Void
Casting Mid-air Attack Cloudburst Dance enhances Rover's resistance to interruption for 3s.
Rover (Aero) is a 5★ Aero Sword Support in Wuthering Waves. The best build is Bloodpact's Pledge with the 5-piece Rejuvenating Glow echo set.
Best Weapons
by calculated performance
Bloodpact's Pledge
R5BestAero Rover's Signature weapon, with a unique passive that allows them to Amplify the Aero DMG of all members in the team for 30s after using their Forte enhanced Skill, giving them great buffing capability for Aero units, and also granting lots of Energy Regen that allows getting your Ultimate back much easier.
121.1%

Bloodpact's Pledge
R1Aero Rover's Signature weapon, with a unique passive that allows them to Amplify the Aero DMG of all members in the team for 30s after using their Forte enhanced Skill, giving them great buffing capability for Aero units, and also granting lots of Energy Regen that allows getting your Ultimate back much easier.
100.0%
Percentages show relative damage performance from calculations; some weapons bring un-quantifiable quality-of-life on top.
Best Echo Sets
5-Piece Sonata
Rejuvenating Glow
Example Loadout · 4 · 3 · 3 · 1 · 1 cost
5-Piece Sonata
Windward Pilgrimage
Example Loadout · 4 · 3 · 3 · 1 · 1 cost
Echo Main Stats
4 · 3 · 3 · 1 · 1 costCRIT Rate / CRIT DMG
Aero DMG
Aero DMG > ATK%
ATK%
ATK%
Substats Priority
Energy Regen (Until Satisfied) > CRIT Rate = CRIT DMG > ATK% > Skill DMG% > ATK
Skill Priority
Forte
Liberation
Skill
Intro
Basic
Best Teams
Cartethyia Support
Alternative Team
Best Resonance Chain Nodes
Storm Subsides in the Void
Casting Mid-air Attack Cloudburst Dance enhances Rover's resistance to interruption for 3s.
Rover (Aero) build summary
Bloodpact's Pledge is the weapon to build around. Without it, Bloodpact's Pledge are the next picks, in that order.
On the Rejuvenating Glow set, run CRIT Rate / CRIT DMG on the 4-cost, Aero DMG on the 3-cost, Aero DMG > ATK% on the 3-cost and ATK% on both 1-costs. Substats in priority order: Energy Regen (Until Satisfied) > CRIT Rate = CRIT DMG > ATK% > Skill DMG% > ATK.
Level Forte Circuit → Res. Liberation → Res. Skill → Intro Skill → Basic Attack.
Ascension needs 46× Mysterious Code above everything else, and the full build — ascension plus every forte node — costs 1,750,000 Shell Credits.
- Role
- 5★ Aero Sword Support
- Best weapon
- Bloodpact's Pledge
- Alternatives
- Bloodpact's Pledge
- Echo set
- Rejuvenating Glow
- Main stats
- 4-cost CRIT Rate / CRIT DMG · 3-cost Aero DMG · 3-cost Aero DMG > ATK% · 1-cost ATK% · 1-cost ATK%
- Substats
- Energy Regen (Until Satisfied) > CRIT Rate = CRIT DMG > ATK% > Skill DMG% > ATK
- Skill priority
- Forte Circuit > Res. Liberation > Res. Skill > Intro Skill > Basic Attack
- Key ascension material
- 46× Mysterious Code
- Full build cost
- 1,750,000 Shell Credits
Frequently Asked Questions
What is the best weapon for Rover (Aero)?
Bloodpact's Pledge is the best-in-slot weapon for Rover (Aero). Aero Rover's Signature weapon, with a unique passive that allows them to Amplify the Aero DMG of all members in the team for 30s after using their Forte enhanced Skill, giving them great buffing capability for Aero units, and also granting lots of Energy Regen that allows getting your Ultimate back much easier. The next best options are Bloodpact's Pledge.
What echo set should Rover (Aero) use?
Run the 5-piece Rejuvenating Glow set on Rover (Aero). Main stats by cost: 4-cost CRIT Rate / CRIT DMG, 3-cost Aero DMG, 3-cost Aero DMG > ATK%, 1-cost ATK%, 1-cost ATK%.
What substats does Rover (Aero) want?
On Rover (Aero), prioritise these echo substats: Energy Regen (Until Satisfied) > CRIT Rate = CRIT DMG > ATK% > Skill DMG% > ATK.
Which skills should you level first on Rover (Aero)?
Level the forte nodes in this order on Rover (Aero): Forte Circuit → Res. Liberation → Res. Skill → Intro Skill → Basic Attack.
Which sequences are worth pulling for on Rover (Aero)?
S2 give Rover (Aero) the biggest gains: S2 — Glimmers Fade into the Dark.
What element and weapon does Rover (Aero) use?
Rover (Aero) is a 5★ Aero Sword resonator.
Ascension Materials
×4LF Tidal Residuum
×12MF Tidal Residuum
×12HF Tidal Residuum
×4FF Tidal Residuum
×46Mysterious Code
×60Pecok Flower
170,000 Shell CreditsSkill Upgrade Materials
×28Inert Metallic Drip
×28Reactive Metallic Drip
×43Polarized Metallic Drip
×58Heterized Metallic Drip
×28LF Tidal Residuum
×28MF Tidal Residuum
×28HF Tidal Residuum
×48FF Tidal Residuum
×23When Irises Bloom
1,580,000 Shell Credits








